The Scratch user interface is the environment of the Scratch program which divides the screen into several panes: on the left is the stage and sprite list, in the middle the blocks palette, and on the right the scripts/costumes/sounds editors. The block palette has code fragments (called "blocks") that can be dragged onto the scripts area to make programs (called projects). To keep the palette from being too big, it is organized into 10 groups of blocks: Motion, Looks, Sound, Pen, Data, Events, Control, Sensing, Operators, and More Blocks (custom-built blocks and extensions). Also included in the More Blocks category are LEGO WeDo Blocks and PicoBoard Blocks.
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The Scratch user interface is the environment of the Scratch program which divides the screen into several panes: on the left is the stage and sprite list, in the middle the blocks palette, and on the right the scripts/costumes/sounds editors. The block palette has code fragments (called "blocks") that can be dragged onto the scripts area to make programs (called projects). To keep the palette from being too big, it is organized into 10 groups of blocks: Motion, Looks, Sound, Pen, Data, Events, Control, Sensing, Operators, and More Blocks (custom-built blocks and extensions). Also included in the More Blocks category are LEGO WeDo Blocks and PicoBoard Blocks.