sreeraj2
Pen computing refers to any computer user-interface using a pen (or stylus) and tablet, rather than using devices such as a keyboards, joysticks or a mouse. Pen computing is also used to refer to the usage of mobile devices such as wireless tablet PCs, PDAs and GPS receivers.
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OkLipi1
Pen computing refers to any computer user-interface using a pen (or stylus) and tablet, rather than using devices such as a keyboards, joysticks or a mouse.
Pen computing is also used to refer to the usage of mobile devices such as wirelesstablet PCs, PDAs and GPS receivers. The term has been used to refer to the usage of any product allowing for mobile communication. An indication of such a device is a stylus or digital pen, generally used to press upon a graphics tablet or touchscreen, as opposed to using a more traditional interface such as a keyboard, keypad, mouse or touchpad.
Historically, pen computing (defined as a computer system employing a user-interface using a pointing device plus handwriting recognition as the primary means for interactive user input) predates the use of a mouse and graphical display by at least two decades, starting with the Stylator[1] and RAND Tablet[2] systems of the 1950s and early 1960s.
The tablet and stylus are used as pointing devices, such as to replace a mouse. While a mouse is a relative pointing device (one uses the mouse to "push the cursor around" on a screen), a tablet is an absolute pointing device (one places the stylus where the cursor is to appear).
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Pen computing is also used to refer to the usage of mobile devices such as wirelesstablet PCs, PDAs and GPS receivers. The term has been used to refer to the usage of any product allowing for mobile communication. An indication of such a device is a stylus or digital pen, generally used to press upon a graphics tablet or touchscreen, as opposed to using a more traditional interface such as a keyboard, keypad, mouse or touchpad.
Historically, pen computing (defined as a computer system employing a user-interface using a pointing device plus handwriting recognition as the primary means for interactive user input) predates the use of a mouse and graphical display by at least two decades, starting with the Stylator[1] and RAND Tablet[2] systems of the 1950s and early 1960s.
The tablet and stylus are used as pointing devices, such as to replace a mouse. While a mouse is a relative pointing device (one uses the mouse to "push the cursor around" on a screen), a tablet is an absolute pointing device (one places the stylus where the cursor is to appear).