The full form of LOGO is Language of Graphics Oriented. Functional programming is done using the computer programming language LOGO. The Lisp language is adapted into LOGO.
Logical Operations on Graphic Oriented systems: This refers to the original purpose of the LOGO programming language, which was to provide a tool for designing and controlling graphics-based systems.
Language of Graphics-Oriented: This reflects the focus of the LOGO language on the creation and manipulation of graphical objects.
Learning and Understanding through the Graphical Output: This full form highlights the use of LOGO as an educational tool for teaching programming concepts, problem-solving skills, and logical thinking to students of all ages.
Uses of LOGO:
LOGO is primarily used in education as a programming language to teach computer science, mathematics, and problem-solving skills to students.
LOGO is also used for creating graphics and animations, as it provides a rich set of tools for drawing, manipulating, and animating shapes, lines, and other graphical elements.
LOGO can be used to create interactive simulations and games, as it allows for the creation of complex algorithms and logic-based systems.
LOGO has also been used in research, particularly in the fields of artificial intelligence and cognitive psychology, as it provides a framework for exploring the connections between programming, language, and thought.
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Answer:
The full form of LOGO is Language of Graphics Oriented. Functional programming is done using the computer programming language LOGO. The Lisp language is adapted into LOGO.
Explanation:
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Verified answer
Answer:
The three full forms of LOGO are:
Logical Operations on Graphic Oriented systems: This refers to the original purpose of the LOGO programming language, which was to provide a tool for designing and controlling graphics-based systems.
Language of Graphics-Oriented: This reflects the focus of the LOGO language on the creation and manipulation of graphical objects.
Learning and Understanding through the Graphical Output: This full form highlights the use of LOGO as an educational tool for teaching programming concepts, problem-solving skills, and logical thinking to students of all ages.
Uses of LOGO:
LOGO is primarily used in education as a programming language to teach computer science, mathematics, and problem-solving skills to students.
LOGO is also used for creating graphics and animations, as it provides a rich set of tools for drawing, manipulating, and animating shapes, lines, and other graphical elements.
LOGO can be used to create interactive simulations and games, as it allows for the creation of complex algorithms and logic-based systems.
LOGO has also been used in research, particularly in the fields of artificial intelligence and cognitive psychology, as it provides a framework for exploring the connections between programming, language, and thought.