Compile-time polymorphism, also known as static polymorphism, refers to a mechanism in programming languages where the selection of a particular function or operation is determined at compile time based on the types of the arguments or operands involved. It is achieved through the concept of function overloading or operator overloading.
In compile-time polymorphism, the appropriate function or operator implementation to be executed is resolved during the compilation phase based on the static types of the arguments or operands. The compiler determines which function or operator version should be called based on the number, types, and order of the arguments.
Compile-time polymorphism allows for multiple functions or operators with the same name but different parameter lists to coexist. The correct function or operator implementation is chosen by the compiler based on the static types, and the appropriate code is generated.
One of the primary advantages of compile-time polymorphism is its efficiency. Since the selection of the function or operator is determined at compile time, there is no runtime overhead associated with dynamic dispatch or type checking.
Example:
```cpp
// Function overloading example
int add(int a, int b) {
return a + b;
}
double add(double a, double b) {
return a + b;
}
int main() {
int result1 = add(3, 4); // Calls int add(int, int)
In the example above, the `add()` function is overloaded with two different versions: one for integers and another for doubles. The appropriate version is resolved at compile time based on the argument types used during the function calls. This is an example of compile-time polymorphism achieved through function overloading.
Overall, compile-time polymorphism provides flexibility and efficiency in statically typed languages by allowing different implementations of functions or operators to be selected based on compile-time type information.
Compile-time polymorphism is obtained through method overloading. The term method overloading allows us to have more than one method with the same name. Since this process is executed during compile time, that’s why it is known as Compile-Time Polymorphism.
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Answer:
Compile-time polymorphism, also known as static polymorphism, refers to a mechanism in programming languages where the selection of a particular function or operation is determined at compile time based on the types of the arguments or operands involved. It is achieved through the concept of function overloading or operator overloading.
In compile-time polymorphism, the appropriate function or operator implementation to be executed is resolved during the compilation phase based on the static types of the arguments or operands. The compiler determines which function or operator version should be called based on the number, types, and order of the arguments.
Compile-time polymorphism allows for multiple functions or operators with the same name but different parameter lists to coexist. The correct function or operator implementation is chosen by the compiler based on the static types, and the appropriate code is generated.
One of the primary advantages of compile-time polymorphism is its efficiency. Since the selection of the function or operator is determined at compile time, there is no runtime overhead associated with dynamic dispatch or type checking.
Example:
```cpp
// Function overloading example
int add(int a, int b) {
return a + b;
}
double add(double a, double b) {
return a + b;
}
int main() {
int result1 = add(3, 4); // Calls int add(int, int)
double result2 = add(2.5, 3.7); // Calls double add(double, double)
return 0;
}
```
In the example above, the `add()` function is overloaded with two different versions: one for integers and another for doubles. The appropriate version is resolved at compile time based on the argument types used during the function calls. This is an example of compile-time polymorphism achieved through function overloading.
Overall, compile-time polymorphism provides flexibility and efficiency in statically typed languages by allowing different implementations of functions or operators to be selected based on compile-time type information.
[tex]\huge\mathcal{\fcolorbox{aqua}{azure}{\red{➳Aɳʂɯҽɾ}}}[/tex]
Compile-time polymorphism is obtained through method overloading. The term method overloading allows us to have more than one method with the same name. Since this process is executed during compile time, that’s why it is known as Compile-Time Polymorphism.
______________________________
[tex]\bold{Thank ~you~:)}[/tex]
Hey bro! What's up? Itz meh..
You know what!
In Philippines brainly, we can talk on the comment sec.. Would ya come with meh?Instructions:-
Go to setting - Drag to the end - Click on the blue colured text "Change" - U can see many countries name there - Click on the Philippines - Log in to the Philippines brainly as well